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	<title>Natacha Fernandez</title>
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	<link>http://www.natachafernandez.com</link>
	<description>portfolio</description>
	<lastBuildDate>Tue, 05 Jan 2010 00:59:08 +0000</lastBuildDate>
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		<title>Outputting trace statements outside Flash/Flex Builder in OS X</title>
		<link>http://www.natachafernandez.com/outputting-trace-statements-outside-flash-flex-builder-in-osx/</link>
		<comments>http://www.natachafernandez.com/outputting-trace-statements-outside-flash-flex-builder-in-osx/#comments</comments>
		<pubDate>Sun, 03 Jan 2010 19:34:39 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Tools and Workflow]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=130</guid>
		<description><![CDATA[For quite a while, I have been using the <em>Terminal </em>to output trace statements while I'm viewing Flash content in the browser. It works great, but you need to follow a few steps to set it up. After I got my new laptop, I needed to enable the <em>Terminal</em> to do this and I searched the web for instructions since I had forgotten how to do it. I did find what I was looking for, but I also found a pretty neat application for OS X called <em>FlashTracerX</em> that does exactly what I wanted.]]></description>
			<content:encoded><![CDATA[<p>For quite a while, I have been using the <em>Terminal </em>to output trace statements while I&#8217;m viewing Flash content in the browser. It works great, but you need to follow a few steps to set it up. After I got my new laptop, I needed to enable the <em>Terminal</em> to do this and I searched the web for instructions since I had forgotten how to do it. I did find what I was looking for, but I also found a pretty neat application for OS X called <a href="http://brandonmeyer.net/blog/?p=9" target="_blank"><em>FlashTracerX</em></a> that does exactly what I wanted. Here&#8217;s what you need to know:</p>
<p>If you want to use the <em>Terminal</em>:</p>
<ol>
<li>Make sure you have a Debugger version of the Flash Player installed.</li>
<li>Create a <em>txt</em> file, name it <em>flashlog.txt</em> and place it here: <em>/Users/<span style="color: #931417;">YourUserName</span></em><em>/Library/Preferences/Macromedia/Flash Player/Logs/flashlog.txt</em></li>
<li>Create a <em>mm.cfg</em> file and add the following code: <br style="padding: 0px; margin: 0px;" /><em>ErrorReportingEnable=1<br style="padding: 0px; margin: 0px;" />TraceOutputFileEnable=1<br style="padding: 0px; margin: 0px;" />MaxWarnings=0 <span style="font-style: normal;"><em><span style="font-style: normal;"><br style="padding: 0px; margin: 0px;" />You can also download the </span>mm.cfg </em><a href="/downloads/mmcfg.zip" target="_blank">here</a>. If you want to change the maximum number of warnings, open<span style="font-style: normal;"> it with </span><span style="font-style: normal;"><em>TextEdit</em></span><span style="font-style: normal;"> and </span></span><span style="font-style: normal;"><span style="font-style: normal;">make the change.</span></span></em></li>
<li>Place a copy of the <em>mm.cfg </em>in the following locations:<br style="padding: 0px; margin: 0px;" /><em>/Library/Application Support/Macromedia/mm.cfg<br style="padding: 0px; margin: 0px;" />/Users/<span style="color: #931417;">YourUserName</span>/mm.cfg</em></li>
<li><em><span style="font-style: normal;">Open the terminal and type in:</span><br style="padding: 0px; margin: 0px;" />tail -f /Users/<span style="color: #931417;">YourUserName</span>/Library/Preferences/Macromedia/Flash\ Player/Logs/flashlog.txt</em></li>
</ol>
<p>To use <em>FlashTracerX</em> by <em>Brandon Meyer</em> click <a href="http://brandonmeyer.net/blog/" target="_blank">here</a> and download the application. Follow the instructions provided in the website.</p>
]]></content:encoded>
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		<title>Machinarium &#8211; A beautiful Flash game</title>
		<link>http://www.natachafernandez.com/machinarium-a-beautiful-flash-game/</link>
		<comments>http://www.natachafernandez.com/machinarium-a-beautiful-flash-game/#comments</comments>
		<pubDate>Sat, 02 Jan 2010 01:13:11 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Motion Graphics and Animation]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=121</guid>
		<description><![CDATA[I just finished playing <a href="http://machinarium.net/demo/" target="_blank">Machinarium</a>, a point-and-click adventure designed and developed by <a href="http://www.amanitadesign.com/" target="_blank">Amanita Design</a>. Winner of the prize for <em>Excellence in Visual Art</em> at this year's Independent Game Festival, Machinarium is one of the most amazing games I ever played.

<a href="http://machinarium.net/demo/" target="_blank"><img class="alignnone" src="/images/posts/machinarium.jpg" alt="" width="500" height="234" /></a>
]]></description>
			<content:encoded><![CDATA[<p>I just finished playing <a href="http://machinarium.net/demo/" target="_blank">Machinarium</a>, a point-and-click adventure designed and developed by <a href="http://www.amanitadesign.com/" target="_blank">Amanita Design</a>. Winner of the prize for <em>Excellence in Visual Art</em> at this year&#8217;s Independent Game Festival, Machinarium is one of the most amazing games I ever played. You&#8217;ll find yourself immersed in a beautiful and rusty world, in the <del datetime="2010-01-02T00:30:19+00:00">skin</del> <em>tin</em> of a cute robot hero in a quest to rescue his girlfriend from a bunch of wicked machines.</p>
<p>Packed with hand-drawn graphics, an insane amount of detail, smooth animations, superb character design, outstanding soundtrack, challenging puzzles and mini-games, Machinarium is a treat for casual gamers and art lovers alike. It is whimsical, engaging and challenging, a showcase of the amazing things that can be accomplished with Flash when placed in the hands of skilled, talented people.</p>
<p>Stop by <a href="http://www.amanitadesign.com/" target="_blank">Amanita Design</a>&#8217;s website and give it a try,  there&#8217;s a <a href="http://machinarium.net/demo/" target="_blank">demo</a> you can play for free. You&#8217;ll be glad you did.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="307" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/uwZBdWRSBRs&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="307" src="http://www.youtube.com/v/uwZBdWRSBRs&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
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		<title>SVA Computer Arts Department &#8211; Students showcase</title>
		<link>http://www.natachafernandez.com/sva-computer-arts-department-students-showcase/</link>
		<comments>http://www.natachafernandez.com/sva-computer-arts-department-students-showcase/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 08:40:34 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Motion Graphics and Animation]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=102</guid>
		<description><![CDATA[<a href="http://www.svacomputerart.com/studentwork.html" target="_blank">The School of Visual Arts' Computer Art Department</a> showcases the best students' work in its website and I have to say there's a lot of good stuff! You can find 2D and 3D computer animation work, as well as motion graphics and visual effects; all amazing, full of creativity and beautifully executed.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.svacomputerart.com/studentwork.html" target="_blank">The School of Visual Arts&#8217; Computer Art Department</a> showcases the best students&#8217; work in its website and I have to say there&#8217;s a lot of good stuff! You can find 2D and 3D computer animation work, as well as motion graphics and visual effects; all amazing, full of creativity and beautifully executed.</p>
<p>In our day and age, most people overlook the fact that <em>computer art</em> is in fact done by artists, not computers; that the hardware and software utilized to create engaging visual experiences are simply tools to enable artists to execute their visions. Most often, digital artists are considered mere <em>technicians</em> which, in my opinion, is unfair and inaccurate. Mastering specific software or being able to program complex applications to achieve artistic expression constitute the <em>technical</em> aspect of a digital artist&#8217;s craft, as knowing how to properly use chisel and mallet to transform a piece of stone constitutes the <em>technical</em> aspect if an sculptor&#8217;s craft.</p>
<p>Every art form has evolved from a fairly simple human activity, constrained and often shaped by the available tools which in most cases have had previous practical applications. The tools we have developed over the centuries have enabled us to expand the range of possibilities for human expression and, without a doubt, the introduction of computers has expanded that range even more. Technology should not be exclusively associated with the applied sciences but with both, the sciences <em>and</em> the arts.</p>
<p>Anyway&#8230; that was me thinking out loud. Just stop by the SVA website, you&#8217;ll be amazed.</p>
<p><a href="http://www.svacomputerart.com/GiladKenan09.html" target="_blank"><img class="alignnone" title="Gilad Kenan short film" src="/images/posts/gilad_kenan.jpg" alt="" width="500" height="280" /></a></p>
<p class="smallNoBottom">The image above is a screenshot from the short film <em>Catenaccio</em> by <a href="http://www.svacomputerart.com/GiladKenan09.html" target="_blank"><em>Gilad Kenan</em></a>, one of my favorites in the site. I love how the artist introduces elements that can be familiar to anyone and the amount of detail put into the piece (the cat&#8217;s pupils actually dilate and shrink according to the amount of light). On a side note, I particularly enjoyed the fact that I immediately identified myself with the character. It&#8217;s pretty funny, but it seems we share some things in common: love for cats and soccer, a thing for toys, Macs in our desks and apartments that look way too similar including some Ikea furniture in the living room!</p>
]]></content:encoded>
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		<item>
		<title>InteractivePNG class by Moses Gunesch</title>
		<link>http://www.natachafernandez.com/interactivepng-class-by-moses-gunesch/</link>
		<comments>http://www.natachafernandez.com/interactivepng-class-by-moses-gunesch/#comments</comments>
		<pubDate>Fri, 04 Dec 2009 05:35:06 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[ActionScript 3.0]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=76</guid>
		<description><![CDATA[This is a very useful utility class that allows you to ignore transparent pixels on rollover. Not only that, it also lets you set an <em>alpha tolerance</em> level so you can have complete control over how much transparency is needed to register a hit. It's pretty cool, <a href="http://blog.mosessupposes.com/?p=40" target="_blank">check it out!</a>]]></description>
			<content:encoded><![CDATA[<p>This is a very useful utility class that allows you to ignore transparent pixels on rollover. Not only that, it also lets you set an <em>alpha tolerance</em> level so you can have complete control over how much transparency is needed to register a hit. It&#8217;s pretty cool, <a href="http://blog.mosessupposes.com/?p=40" target="_blank">check it out!</a></p>
<p class="smallNoBottom">About the author of this ActionScript class:<br />
<a href="http://www.mosessupposes.com/" target="_blank">Moses Gunesch</a> has spent a decade teaching and working with ActionScript, inspired early on by Flash phenomena like Flight404.com, Remedi Project, Praystation, Second Story, Deconcept, Natzke.com, Yugop.com, and Robert Penner[...] <em>Read more at <a href="http://www.friendsofed.com/designer.html?isbn=1430209933" target="_blank">friendsofed.com</a></em></p>
]]></content:encoded>
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		<item>
		<title>Alejandro Paul &#8211; Fonts from Argentina</title>
		<link>http://www.natachafernandez.com/alejandro-paul-fonts-from-argentina/</link>
		<comments>http://www.natachafernandez.com/alejandro-paul-fonts-from-argentina/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 04:16:29 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Design and Typography]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=45</guid>
		<description><![CDATA[<em>Alejandro Paul</em> is an amazing Typographer and Graphic Designer from Argentina. He is one of the founders of the <em>Sudtipos</em> project, the first Argentinean type foundry collective.<br /><br />Alejandro was interviewed for <em>myFonts</em> newsletter in August 2009 and I just wanted to share it with you.

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.sudtipos.com/co-founders" target="_blank">Alejandro Paul</a> is an amazing Typographer and Graphic Designer from Argentina. He is one of the founders of the <a href="http://www.sudtipos.com/home">Sudtipos project</a>, the first Argentinean type foundry collective. I enjoy the typographical work of Sudtipos very much, full of cultural influences and calligraphic character.</p>
<p>Alejandro was interviewed for <a href="http://new.myfonts.com/">myFonts</a> newsletter in August 2009 and I just wanted to share the link with you.</p>
<p>Click <a href="http://new.myfonts.com/newsletters/cc/200908.html" target="_blank">HERE</a> to read Alejandro Paul&#8217;s interview.</p>
<p><img class="alignnone" title="Alejandro Paul - Sudtipos" src="/images/posts/ale_paul.jpg" alt="" width="500" height="368" /></p>
]]></content:encoded>
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		<item>
		<title>PNGs to SWFs Flash Extension</title>
		<link>http://www.natachafernandez.com/pngs-to-swfs-flash-extension/</link>
		<comments>http://www.natachafernandez.com/pngs-to-swfs-flash-extension/#comments</comments>
		<pubDate>Wed, 02 Dec 2009 03:36:34 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Experimental]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=36</guid>
		<description><![CDATA[Some time ago, a friend of mine came across a very useful JSFL command for Flash. After playing around with it for a little while I realized it had potential to become a very useful Flash extension.

<a href="/downloads/PNGs_to_SWFs.zip"><img style="border: 0px initial initial;" title="PNGs to SWFs Flash extension" src="/images/posts/pngs_to_swfs.png" alt="" width="500" height="206" /></a>]]></description>
			<content:encoded><![CDATA[<p>Some time ago, a friend of mine came across a very useful JSFL command for Flash. It was written by <a href="&lt;a href=&quot;http://jeffyamada.com/&quot;, target=&quot;_blank&quot;&gt;" target="_blank">Jeff Yamada</a> and it allowed you to convert PNG files to SWF files. After playing around with it for a little while I realized it had potential to become a very useful Flash extension. I also wanted to add the option to adjust the <em>quality</em> and <em>smoothing</em> properties. I took the idea home and worked on it over the weekend.</p>
<p>You can downloaded it <a href="/downloads/PNGs_to_SWFs.zip">HERE</a> and put it to the test whenever you feel like you could use some of the magic that Flash casts upon PNGs. Depending on your settings, you can reduce file sizes to less than 20% of originals without compromising image quality. This is something you won&#8217;t be able to use for certain projects, but you&#8217;ll definitely find a good fit for it. I know I have!</p>
<p><a href="/downloads/PNGs_to_SWFs.zip"><img style="border: 0px initial initial;" title="PNGs to SWFs Flash extension" src="/images/posts/pngs_to_swfs.png" alt="" width="500" height="206" /></a></p>
]]></content:encoded>
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		<title>About time&#8230;</title>
		<link>http://www.natachafernandez.com/about-time/</link>
		<comments>http://www.natachafernandez.com/about-time/#comments</comments>
		<pubDate>Tue, 01 Dec 2009 02:54:13 +0000</pubDate>
		<dc:creator>Natacha</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.natachafernandez.com/?p=31</guid>
		<description><![CDATA[<em>"Wooden knives in the house of the ironsmith."</em> - Spanish proverb.

But this ironsmith (yours truly...) just made new shiny cutlery for herself! Yeah... It was long overdue, my online portfolio was missing from the World Wide Web until today. Now that's not the case anymore, here it is! I hope you like it. ]]></description>
			<content:encoded><![CDATA[<p><em>&#8220;Wooden knives in the house of the ironsmith.&#8221; </em>- Spanish proverb.</p>
<p>But this ironsmith (yours truly&#8230;) just made new shiny cutlery for herself! Yeah&#8230; It was long overdue, my online portfolio was missing from the World Wide Web until today. Now that&#8217;s not the case anymore, here it is! I hope you like it.</p>
<p>I have learned some interesting stuff playing with WordPress, like building my own WP theme from scratch and inserting Flash components within the WP platform while providing alternative content for those browsers that don&#8217;t support Flash. I also enjoyed the design challenge of  having to create a website only using system fonts. Some of the tasks were a bit tricky and I will be happy to share some of my discoveries in future posts.</p>
<p>I want to thank my friends <a href="http://www.zeropointnine.com/blog/" target="_blank">Lee Felarca</a> and <a href="http://www.richardtom.com/" target="_blank">Richard Tom</a> for their invaluable comments and suggestions. Guys, you rock!</p>
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